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YOU ARE HERE: Board index » The Cape Radio: City of Heroes » CoH: Mission Architect
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[ 7 posts ] |
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Trem'Dei
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Posted: Sat Apr 18, 2009 7:04 am |
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Joined: Sun Oct 07, 2007 10:54 pm Posts: 948 Location: Lost on the highways of Life
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Nezumi-ko looked around the sanctuary Katie Hannon and her sisters had given her after she helped them deal with the Red Caps. Basically, it was a large burrow nestled amongst the roots of the Croatoan forest, filled with a variety of mystic paraphernalia, but to Nezumi, it felt like home.
Letting out a contented sigh, Nezumi began unpacking her belongings. She was coming along nicely with her magic studies, and had found an interesting spell in one of her papa's books that would allow a mage to create a portal to other worlds. If it worked, she could go to any dimension she wanted, and come back safely.
The components of the spell looked simple enough, and the incantation was very clear, so she settled in and began chanting, following the directions exactly. Within moments, a glowing vortex appeared within the circle she had created.
"Yes, it worked!" Nezumi cheered, then froze as the sound of clanking armor reached her ears. She turned to face the portal, jaw dropping as she was rushed by a squad of golden armored figures...
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Magical Mousegirl Misadventures
Arc ID: 62597
Levels: Any
Length: Very Long (3 missions)
Morality: Heroic
Description: While working on a new spell, the magical mousegirl Nezumi-Ko accidentally summoned a powerful force from the Shadow Shard. Team up with her to send them back!
Notes: Added some text to the Contact dialogue about the meteor. Final version.
((Comments and criticism welcome.))
_________________ It's difficult to be yourself when you don't know exactly who you are.
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Trem'Dei
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Posted: Tue Apr 21, 2009 3:56 am |
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Joined: Sun Oct 07, 2007 10:54 pm Posts: 948 Location: Lost on the highways of Life
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Oh, and thank you all.
'Magical Mousegirl Misadventures' has 20 plays, with an average rating of 4 stars!
Nezumi is a happy mouse. 
_________________ It's difficult to be yourself when you don't know exactly who you are.
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A Touch of Jade
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Posted: Tue Apr 21, 2009 2:14 pm |
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Joined: Thu Nov 15, 2007 4:00 am Posts: 717 Location: Deleted User
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If you guys have not played this mission yet, you are in for a treat...
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SoylentPlaid
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Posted: Tue Apr 21, 2009 5:05 pm |
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Joined: Mon Feb 16, 2009 7:04 am Posts: 144
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It's fun, but even if you aren't concerned with the plot you need to play this one just so you can check out the amazing set design.
Go!
Play!
WHY AREN'T YOU PLAYING!

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DocSaluki
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Posted: Tue Apr 21, 2009 9:16 pm |
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Joined: Wed Mar 15, 2006 1:29 am Posts: 2086
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Even for lowbies, it's fun.
Though I should have switched The Amazing Chen to his "Golden Age Stage Magician" costume instead of his "Disturbingly Purple Magical Pimp" costume when running around with Nezumi-Ko.
_________________ DocSaluki - @jchinds
Yes, I'm the madman behind the 575 pounds of awesome that is Hephaestus 1. (He's not gone, as long as you keep him in your heart!) I'm not responsible for your nightmares or broken minds, though.
So long, Providence, Hello, Detroit.
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Trem'Dei
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Posted: Mon Apr 27, 2009 12:36 am |
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Joined: Sun Oct 07, 2007 10:54 pm Posts: 948 Location: Lost on the highways of Life
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Just a heads up...
I will be pulling this Arc in two weeks. I have other stories I would like to tell, and I need the room.
I doubt it will make Dev's Choice or Hall of Fame by then.
_________________ It's difficult to be yourself when you don't know exactly who you are.
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Doctor Void
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Posted: Mon Jun 08, 2009 3:00 pm |
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Joined: Wed Feb 14, 2007 3:00 pm Posts: 947 Location: Sapporo, Japan
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Played it, rated. Very fun. ^_^ I liked how you made the last map really work for the story. Also, Nez was very cute. ^_^ Well done!
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